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Preview #7/10 next weekend

Hi, I’ve still got a bit of work to do on what I want to show for the next preview unfortunately, so it’ll have to come next weekend. Sorry!

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Super secret new content preview #6/10: Less of a preview, more of a discussion

For the first couple of days this week I was working on something that I then decided against. I’ve got other work done but it’s not really ready to show, it’s mostly just code that doesn’t visibly do anything yet. So let’s talk about the other thing I was working on because I’m interested in what people think as well. I do apologise that this isn’t much of an interesting “preview.”

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Super secret new content preview #5/10

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Super secret new content preview #4/10

Micro_chassis3

Scraps vehicles so far always ostensibly have a human driver in a cockpit. Even if they’re actually controlled by the AI, there’s a cockpit that a person can fit in.

I wanted some mini vehicles as a sort of starter enemy, more like a ground-based fancier version of the drones I showed earlier. Easy enough to code because they’re still vehicles, but different. Instead of a human driver in a cockpit they have a Brain CPU.

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Super secret new content preview #3/10

This week I made a flying drone enemy type.

Drone-cam

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Super secret new content preview #2/10

I made some stationary gun turrets to use for the currently-in-development new game mode.

turrets_600

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