Media
Scraps Game Screenshots, Scraps Game Media, and the Scraps Press Kit
Scraps game screenshots collected here cover Scraps: Modular Vehicle Combat, a vehicle-combat game built in Unity3D by a small New Zealand studio and funded through a Kickstarter campaign in November 2013. Readers who search for scraps vehicle combat screenshots are typically trying to see the part-by-part vehicle assembly system and the arena combat in action, since the original project site and forum went offline years ago. This page recreates that visual record in an editorial format.
Most of the vehicle-assembly and arena-combat screenshots below are preserved from the original site; only the deformable-terrain experiment never had a surviving screenshot to begin with.

What These Scraps Game Screenshots Show
The categories below mirror how these scraps game screenshots are organized: vehicle-assembly shots showing chassis, wheels and weapon mounts snapped together piece by piece; arena-combat shots from modes such as the six-part Gauntlet series; and a small set of environment tests, including the Dust Bowl map and an early deformable-terrain experiment that never shipped in its original form.
The gallery below covers four categories.
- Vehicle assembly: chassis, wheel and weapon-mount combinations from the build screen.
- Arena combat: vehicles engaging each other across the Gauntlet mode variants.
- Dust Bowl map: the open desert environment test.
- Deformable terrain: an early, unfinished ground-deformation experiment.



Plates 01–03 are preserved screenshots from the original build. Plate 04 is the exception: the deformable-terrain feature was an experiment the developer tested and wrote about but never shipped, and no screenshot of it survives anywhere, so that one plate is a schematic reconstruction of the crater effect described in the write-up rather than a photograph.
Scraps Game Media, Then and Now
Scraps game media around this project has always been scattered across a handful of hosts: the original site, the Kickstarter page itself, a couple of Unity forum threads, and at least one now-defunct fan wiki. None of those keep a complete set in one place any more. Collecting scraps game media in a single location, even without every original file, gives anyone writing about the game a reasonably complete visual reference to link to.
Recovering the Scraps Press Kit
This section covers the Scraps press kit era: what a journalist covering the game around its 2013 Kickstarter would have received. A press kit for a game like this usually supplies a handful of screenshots, a logo file, and a short pitch paragraph, standard practice for a first-time Kickstarter project that year. This page collects that same visual set for readers, but it is not a working scraps press kit in the original sense: there is no downloadable zip file and no media-contact form here, mostly scraps vehicle combat screenshots from early builds rather than anything from the finished Steam release.
If you're comparing these scraps game screenshots against what shipped later on Steam, the Gauntlet arenas changed the most between the early builds and the final release, worth keeping in mind before assuming any single screenshot here reflects the finished game.
Where These Files Came From
Most of the original scraps game screenshots lived in three places: the game's own website, a Kickstarter campaign page, and a handful of forum threads on Unity's community forum. The original site and its forum subdomain went offline years ago, and forum attachments are the first thing to break when a platform migrates, but a working copy of most of the vehicle- assembly and arena-combat screenshots survived in a preserved copy of the original site, which is where the three photographic plates above come from. The one exception is the deformable-terrain experiment: the developer wrote about testing it but never shipped it, and no screenshot of that specific test survives anywhere, which is why that plate alone is a schematic reconstruction rather than a photograph.
That's exactly why a dedicated scraps game media page is worth having at all. Anyone writing about the game today, a wiki editor, a retrospective video, a forum post answering "what did Scraps actually look like," ends up needing a single reference point instead of a handful of broken links to the original hosts.
Frequently Asked Questions
Are these the original Scraps game screenshots?
The vehicle-assembly, arena-combat, and Dust Bowl plates are preserved originals from the game's early builds. The deformable-terrain plate is the one exception: it's a schematic reconstruction, since no screenshot of that specific unshipped experiment survives.
Is there a downloadable Scraps press kit?
No. This page collects the same visual set a press kit for the game would have covered; there's no downloadable zip file or media-contact form.
What categories of Scraps game media are covered?
Vehicle assembly, arena combat across the Gauntlet mode variants, the Dust Bowl map, and an early deformable-terrain experiment that never fully shipped.
Why doesn't a screenshot exist for the deformable-terrain test?
It was a short-lived experiment the developer tested and wrote about, then dropped over performance concerns, before it ever became a feature worth screenshotting. It's the one case where no visual record exists to recover.
Do these screenshots match the final Steam release?
Not exactly. Several areas, the Gauntlet arenas especially, changed between the early builds shown here and the version that shipped on Steam.