I haven’t posted for a while as I haven’t had anything particularly interesting to show, so I just want to check in to show that I’m still here.
When I get some time I’ve mostly been working on content in Gauntlet mode World 1. Once I’ve done everything in that world I’ll be writing the framework that surrounds Gauntlet mode itself – that is, the process that you go through from clicking to select Gauntlet, choosing a starting vehicle, entering a level, going to the next level etc. The different parts of that are basically features the game already, but they need to be strung together and bolstered in the right ways. Luckily Gauntlet maps past World 1 will also be a lot faster to create because 90% of the time I’ve spent on World 1 has been in making tools and systems rather than the content itself – both creation tools, and code for the semi-random generation of the map’s content when it’s played.
I’ll check in again when I’ve next got something to show.