Monthly Archives: February 2015

Fun with Steamworks

Actually not much fun. Single-player and LAN modes are looking pretty good, so I’ve started work on Internet play. As I’ve mentioned before, this will use Valve’s Steamworks networking protocol because it provides some nice features to let people easily host games and connect to others.¬†Otherwise you’d have to do all that old-school port forwarding […]

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Pieces falling into place

I got players joining games that are already in progress working last week, then I cleaned up the lobby and the menus so it all works like it’s supposed to, and I’m starting to actually feel like things are really coming together. Stuff is working and hey, it’s fun too. The biggest single thing left […]

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