Monthly Archives: July 2013

Some Unity extension methods

In the process of making Scraps I’ve made a few simple extension methods for Transforms that might be generally useful. Put these anywhere in your C# code and they’ll become available as methods for all transforms. Find In All Children Finds the first matching transform by name in children, grandchildren etc (the built-in Find only […]

Comments closed

I think something went wrong

Comments closed

A local forum for scraps

I’ve had a few people ask for an official forum, or just tell me it’d be a good idea for the community. It’s probably not a good idea, since this site gets about a hundred hits a day at the moment and that’s not exactly going to build the next Facepunch, but I’ve set one […]

Comments closed